fantasy

Skryim: Dova-king of video game magic

The tale of the dragonborn, Bethesda Studios’ Elder Scrolls V: Skyrim, available to the playing public since 2011, is becoming a modern classic, known to those who play games at “hardcore” and “casual” levels. In the same way the interactive story of the hero let loose in the wide world and civil war contained in the nation of Skyrim is pretty well known and received, the helpfulness of the game in crafting a few spells and magical artifacts is also recognized and loved by those who know where to look.   Schooled in magic and magic schools Your typical high fantasy adventure, […]

a modern Cub & Ursa Major (freeform thinking)

Not a rehash of those stories of the North Star and the constellation circling it, I fall asleep twenty two hours before the super blue blood moon eclipse enchanted by another astral body. In the space for dreaming, those two gatherings of stars, paired together so often, take the form of Ursa Major and Minor, bear and cub, blending together beneath my fetal rib cage. When I first wake up about five hours later, I’ll be a bit skittish, mistaking the growling in my stomach for roars. From what I remember from an inflatable elementary school astronomy lab, somewhere in […]

Inquisitive Mage in the Dragon Age

When Dragon Age: Inquisition first came out in 2014, this third game of the Dragon Age series excited fans with its responsive, realistic, refined graphics as well as its inclusion of (positive) modern queer politics and positionalities in a fantasy realm, goals that BioWare really strove for during development. What was less expected from the company and many fans, however, was how adaptable a game with its own lore and histories involving magic would be for technopagans practicing through social media. Decoding the Codex Players are equipped with a “codex,” a collection of readings players gather as they play and […]